Games / Mini golf
Mini golf
Aim, pick a gentle power, and roll to the flag. Thread the gates, bank off bumpers, or wade through a puddle — a new four-hole walk each play, and a high-five at the end.
Press Start
Hole 1, Meadow. 0 strokes. 0 on the card.
Start when ready.
Arrow keys or WASD aim and change power. Space or Hit sends the ball. Drag the green toward the flag, then release. Bounce off springy bumpers, mushrooms, logs, flowers, and sleepy clouds, or roll slowly through a puddle — no scary traps. Four short holes that change each play, with something to steer around on every one.